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Make that wordRead More!
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Compound wordsRead More!

Who Am I

Independent developer, who came through 10 years of university trying to find more new ways of learning for Helping Schools, Colleges, Universities, and Families to support children, students, adults of all ages with Special Educational Needs.
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    Educational-Interactive-Learning games, is now getting ready to work and play on all platforms.

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What is it I do

Educational-Interactive-Learning. A New Way of Learning. Helping, Special Educational Needs in any country or classroom or living room, organisations or individual who wants to learn. This site supports people with a specific learning difficulty that hinders the learning of literacy skills. To bring back the family whereby they can learn while having fun at the same time, bring the fun between teachers, family, and users, in a visual design for these needs. Using the same learning systems in schools, colleges, universities, and organisations, now you can learn your own family or friends anywhere in the world with these volumes. Designed by, one person who was in your place through my educational learning.
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Educational-Interactive-Learning. A New Way of Learning. Helping Schools Colleges, Universities, Parents, Support Children with Special Educational Needs. This site supports people with a specific learning difficulty that hinders the learning of literacy skills. It was designed for the young and old or through your TV games.


  • Make that word

    Is to put together these letters which will complete these words: (CONSIDER)(VERTICAL)(FANTASTIC)(MIRROWAVE)(SUBTITLE)(DETERMINE). You do this by clicking on the letters, turn two letters green to place those letters there. Do this to complete your word. You have 6 words to complete.

  • Letters remenber and place

    Is to place the missing letters to complete the words, you do this by moving the mouse over the letters and click to select! You have 12 words to complete.

  • Letter selection (dis)

    Is to find six words with the letters (dis) at the beginning of the word, to select your word, click on it.

Ks2 Sats 7 ages to 11.  Ks3 Sats 11 ages to 14.  Adults of all ages.



The tasks are designed in away that the users can see their achievements in:

          • Time spent in tasks
          • Answer Count
          • Start Time
          • End Time
          • Time Taken
          • Date and Time entered in tasks
          • Definitions of words


Brush Up Your English Skills Volumes are computer systems which we have put on web-pages.


Some of the structures in these tasks are 1 and 2 or 3 stages, which the users have to complete. The programme volumes are designed around ten tasks, colour co-ordinated with words, users have the option to change word colours, each task having four levels of difficulty. With a wide variety of users in mind, each task is individually designed and well structured in a gaming environment, whereby the users are playing and learning at the same time. The users are tested on each word within the tasks in such a way that the users are not only learning new skills but learning these new skills in a manner that is enjoyable, interesting and with no pressure to the individual or embarrassment.


The Volumes do not discriminate in anyway with regards to age or ability, suitable for adults. The programme comes with a points and timing structure, definitions on words, background changes, text colour changes, time spent in tasks, also answer count, in general the user gains confidence over a period of time and will improve their literacy and the below skills.


The web-site concentrates on the student's learning in ways described below:


so reading and spelling make sense.


to build up skills gradually.


using sight, sound and touch.


over learning to compensate for weak memory.


to make it interesting to users, teachers and fun while learning.


related to schoolwork, schools, colleges, universities, organisations, families or any individual.


The web-site structures around the following described below:


Users have to spell a collection of words either within the task or at the end of the tasks by typing the correct answers.


Users have to read the words to play the game and achieve their goals, which are set out within each tasks.


In some tasks the users have to us their memories to recall a group of words ranging from six to twelve words by typing the correct answers.

Keyboard skills

Users have to read the keys of a keyboard to spell the correct words within each task for them to complete it.


A level of concentration is needed by the users for them to complete each task and level.

Reinforced words from dictionaries

Users are reinforced on each word within every level of that task within the system and colour changes on words.


This method leads to successful learning and builds up the student's confidence. Try the examples to see if the learning games work on your computer first. If not down load (Java downloads and Flash and shock wave) and try again.

Also, Come meet others. Do a search to find!

                                  Educational-Interactive-Learning or Richard Hall in the below links at bottom of page, for networks.

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